In the design of Video Post-Processing System, this paper presents a minimal resource architecture, which achieves all the video format conversions but uses minimum operation units and storage.
视频后处理系统的设计中,提出了一种最小资源的实现方法,该方法在具备视频后处理常用视频格式转换功能的前提下,达到了运算量和存储量的最优。
This thesis focuses on a novel computation-release motion estimation algorithm in video post-processing system and researches the FPGA design of the system.
本文主要针对视频后处理中的算法中的低复杂度的运动估计算法,同时对系统在FPGA平台上实现的硬件架构做了初步的研究。